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main_window Struct Reference

the main window's contents More...


Data Fields

GtkWidget * window
 handle of the window

GtkWidget * drawing
 handle to game play area

GtkWidget * l_credits
 label of the amount of money

GtkWidget * l_location
 location on map

GtkWidget * l_pop
 population label

GtkWidget * l_time
 simulation date label

GtkObject * sc_hor
 horizontal scroll adjustment

GtkObject * sc_vert
 vertical scroll adjustment

GtkWidget * hscroll
 horizontal scroll bar

GtkWidget * vscroll
 vertical scroll bar

GdkPixmap * p_zones
 zone pixmap

GdkPixmap * p_monsters
 monsters pixmap

GdkPixmap * p_units
 units pixmap

GdkPixmap * p_zones_m
 mask for units

GdkPixmap * p_monsters_m
 mask for the monsters

GdkPixmap * p_units_m
 mask for the units

GdkPixmap * p_mapzones
 pixmap of the map zones

GdkPixmap * p_mapspecials
 pixmap of specials for map

GdkPixmap * p_mapunits
 pixmap for the units on map

GdkPixmap * p_play
 the play area (full)


Detailed Description

the main window's contents

Definition at line 36 of file main.c.


The documentation for this struct was generated from the following file:
Generated on Mon Aug 30 19:44:19 2004 for pocketcity by doxygen1.2.18