#include <gtk/gtk.h>#include <zakdef.h>#include <stdio.h>#include <globals.h>#include <ui.h>#include <zonemon.h>#include <simulation.h>#include <zonestrings.h>#include <uibits.h>Go to the source code of this file.
Data Structures | |
| struct | tag_things |
| contents of the hover window More... | |
Functions | |
| void | hoverUpdate (UInt16 xpos, UInt16 ypos, int force) |
| update the hover location | |
Variables | |
| tag_things | ttg |
| contents of the hover window | |
It's the equivalent of the query form, but operates on hover.
Definition in file zonemon.c.
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update the hover location
Definition at line 41 of file zonemon.c. References CarryPower(), CarryWater(), tag_things::density, getWorldAndFlag(), LockZone(), lz_world, tag_things::name, tag_things::old_xpos, tag_things::old_ypos, tag_things::painted, PAINTEDBIT, tag_things::power, POWEREDBIT, selem_t, ttg, UInt16, UnlockZone(), tag_things::value, tag_things::water, WATEREDBIT, welem_t, tag_things::win, and WORLDPOS. Referenced by hoveringDrawing(). |
1.2.18