#include <gtk/gtk.h>
#include <zakdef.h>
#include <stdio.h>
#include <globals.h>
#include <ui.h>
#include <zonemon.h>
#include <simulation.h>
#include <zonestrings.h>
#include <uibits.h>
Go to the source code of this file.
Data Structures | |
struct | tag_things |
contents of the hover window More... | |
Functions | |
void | hoverUpdate (UInt16 xpos, UInt16 ypos, int force) |
update the hover location | |
Variables | |
tag_things | ttg |
contents of the hover window |
It's the equivalent of the query form, but operates on hover.
Definition in file zonemon.c.
|
update the hover location
Definition at line 41 of file zonemon.c. References CarryPower(), CarryWater(), tag_things::density, getWorldAndFlag(), LockZone(), lz_world, tag_things::name, tag_things::old_xpos, tag_things::old_ypos, tag_things::painted, PAINTEDBIT, tag_things::power, POWEREDBIT, selem_t, ttg, UInt16, UnlockZone(), tag_things::value, tag_things::water, WATEREDBIT, welem_t, tag_things::win, and WORLDPOS. Referenced by hoveringDrawing(). |