#include <uibits.h>
Go to the source code of this file.
Functions | |
GtkWidget * | create_left_label (char *s) |
create a right aligned label | |
GtkWidget * | create_right_label (char *string) |
create a left aligned label |
Bits and bobs for the ui. does things like create aligned labels and such. Anything that needed to be placed in a simple routine to avoid repetition of UI code should go here.
In theory I should be using glade to do the UI, but as most of my programming takes place on the windows platform, glade is not present. it would probably not be that much trouble to get it up and running though. Maybe I should try?
Definition in file uibits.c.
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create a right aligned label
Definition at line 18 of file uibits.c. Referenced by ViewBudget(). |
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create a left aligned label
Definition at line 28 of file uibits.c. Referenced by newgame_handler(), and ViewBudget(). |