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palm/simcity_resconsts.h

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00001 
00014 #define formID_pocketCity 1000
00015 #define formID_budget 1001
00016 #define formID_map 1002
00017 #define formID_files 1003
00018 #define formID_filesNew 1004
00019 #define formID_quickList 1005
00020 #define formID_extraBuild 1006
00021 #define formID_options 1007
00022 #define formID_ButtonConfig              1008
00023 #define formID_Query    1009
00024 /* Not Used yet */
00025 #define formID_DistribDetails 1010
00026 
00027 #define menu_pocketCity         1000
00028 #define menu_budget     1001
00029 #define menu_map        1002
00030 #define fpc_gadgetUI    1003
00031 
00032 #define menuitemID_loadGame 1000
00033 #define menuitemID_saveGame 1001
00034 #define menuitemID_Budget 1002
00035 #define menuitemID_Map 1003
00036 
00037 #define menuitemID_Configuration 1004
00038 #define menuitemID_Buttons 1005
00039 #define menuitemID_ForceResupply        1006
00040 
00041 #define mi_removeDefence                1007
00042 #define mi_buildExtra 1008 /* pops up an extra list */
00043 
00044 #define mi_CauseFire                    1009
00045 #define mi_CauseMeltDown                1010
00046 #define mi_CauseMonster                 1011
00047 #define mi_CauseDragon                  1012
00048 #define mi_CauseMeteor                  1013
00049 
00050 #define menuID_SlowSpeed 1014
00051 #define menuID_MediumSpeed 1015
00052 #define menuID_FastSpeed 1016
00053 #define menuID_TurboSpeed 1017
00054 #define menuID_PauseSpeed 1018
00055 
00056 #define menuitemID_about 1019
00057 #define menuitemID_tips 1020
00058 
00059 #define menuitemID_Beam 1021
00060 
00061 #define menuitemID_Funny 1022
00062 
00063 #define gi_buildBulldoze 1100
00064 #define gi_buildResidential 1101
00065 #define gi_buildCommercial 1102
00066 #define gi_buildIndustrial 1103
00067 #define gi_buildRoad 1104
00068 #define gi_buildRail 1105
00069 
00070 #define gi_buildPowerPlant 1106
00071 #define gi_buildNuclearPlant 1107
00072 #define gi_buildPowerLine 1108
00073 
00074 #define gi_buildWaterPlant 1109
00075 #define gi_buildWaterPipe 1110
00076 
00077 #define gi_buildTree 1111
00078 #define gi_buildWater 1112
00079 #define gi_defenceFire 1113
00080 #define gi_defencePolice 1114
00081 #define gi_defenceMilitary 1115
00082 #define gi_queryItem 1116
00083 #define gi_buildExtra 1117
00084 
00085 #define listID_shifter_popup 5000
00086 #define listID_shifter 5001
00087 
00088 /* notice how the IDs here are the same as the menuIDs (uptil the "extra") */
00089 /*
00090  * Button IDs are the 'index' of the button within the button matrix. The
00091  * defined matrix is 10x(whatever).
00092  */
00093 #define bitmapID_iconBulldoze 1100
00094 #define bitmapID_iconResidential 1101
00095 #define bitmapID_iconCommercial 1102
00096 #define bitmapID_iconIndustrial 1103
00097 #define bitmapID_iconRoad 1104
00098 #define bitmapID_iconRail 1105
00099 #define bitmapID_iconPowerPlant 1106
00100 #define bitmapID_iconNuclear 1107
00101 #define bitmapID_iconPowerline 1108
00102 
00103 #define bitmapID_iconWaterPlant 1109
00104 #define bitmapID_iconWaterPipe 1110
00105 
00106 #define bitmapID_iconTree 1111
00107 #define bitmapID_iconWater 1112
00108 
00109 #define bitmapID_iconDefFire 1113
00110 #define bitmapID_iconDefPolice 1114
00111 #define bitmapID_iconDefMilitary 1115
00112 
00113 #define bitmapID_iconQuery 1116
00114 
00115 /* anything after this isn't on the toolbar */
00116 #define bitmapID_iconExtra 1117
00117 
00118 /* Make sure this keeps in sync with the iconExtra */
00119 #define OFFSET_EXTRA (bitmapID_iconExtra-bitmapID_iconBulldoze)
00120 
00121 #define bitmapID_iconPushed 1400
00122 
00123 #define alertID_errorOutOfMemory 1000
00124 #define alertID_RomIncompatible 1001
00125 #define alertID_outMoney 1002
00126 #define alertID_lowFunds 1003
00127 #define alertID_about 1004
00128 #define alertID_loadGame 1006
00129 #define alertID_saveGame 1007
00130 #define alertID_invalidSaveVersion 1008
00131 #define alertID_generic_disaster 1009
00132 #define alertID_majorbad 1010
00133 #define alertID_programmingNiggle 1011
00134 #define alertID_tilesMissing             1012
00135 #define alertID_lowPower        1013
00136 #define alertID_outPower        1014
00137 #define alertID_lowWater        1015
00138 #define alertID_outWater        1016
00139 
00140 #define st_disasters                    2000
00141 
00142 #define bitmapID_Speed 3000
00143 
00144 /* menu for budget */
00145 #define menuitemID_BudgetBack 1300
00146 
00147 #define fieldID_taxrate         1300
00148 #define fieldID_budget_tra      1301
00149 #define fieldID_budget_pow      1302
00150 #define fieldID_budget_def      1303
00151 
00152 #define rbutton_taxdown         1304
00153 #define rbutton_taxup           1305
00154 #define rbutton_trafdown        1306
00155 #define rbutton_trafup          1307
00156 #define rbutton_powdown         1308
00157 #define rbutton_powup           1309
00158 #define rbutton_defdown         1310
00159 #define rbutton_defup           1311
00160 
00161 #define labelID_budget_inc 1312
00162 
00163 #define labelID_budget_tra 1313
00164 #define labelID_budget_pow 1314
00165 #define labelID_budget_def 1315
00166 
00167 #define labelID_budget_now 1316
00168 #define labelID_budget_tot 1317
00169 #define labelID_budget_bal 1318
00170 
00171 /* menu for map */
00172 #define menuitemID_MapBack 1340
00173 
00174 /* controls for files */
00175 #define listID_FilesList 1360
00176 #define buttonID_FilesNew 1361
00177 #define buttonID_FilesLoad 1362
00178 #define buttonID_FilesDelete 1363
00179 
00180 /* controls for files=>new */
00181 #define fieldID_newGameName 1010
00182 #define buttonID_FilesNewCreate 1011
00183 #define buttonID_FilesNewCancel 1012
00184 #define fieldID_width   1013
00185 #define fieldID_height  1014
00186 #define rbutton_widthdown 1015
00187 #define rbutton_widthup 1016
00188 #define rbutton_heightdown 1017
00189 #define rbutton_heightup 1018
00190 
00191 /* controls for options form  - double up on create game form */
00192 #define buttonID_dis_off 1000
00193 #define buttonID_dis_one 1001
00194 #define buttonID_dis_two 1002
00195 #define buttonID_dis_three 1003
00196 
00197 #define buttonID_Easy 1004
00198 #define buttonID_Medium 1005
00199 #define buttonID_Hard 1006
00200 
00201 #define checkboxID_autobulldoze 1010
00202 #define checkboxID_minimapvisible 1011
00203 #define checkboxID_minimapdetailed 1012
00204 
00205 /* Controls for the DistribDetails Form */
00206 #define pb_dd_overview 1000
00207 #define pb_dd_power 1001
00208 #define pb_dd_water 1002
00209 
00210 #define la_dd_sitespowered              1003
00211 #define la_dd_powersupplied             1004
00212 #define la_dd_bubbles                   1005
00213 
00214 /* ok and cancel */
00215 #define buttonID_OK 1100
00216 #define buttonID_Cancel 1101
00217 
00218 /* controls for extra Build list */
00219 #define listID_extraBuildList 1013
00220 
00221 #define buttonID_extraBuildSelect 1014
00222 #define buttonID_extraBuildCancel 1015
00223 
00224 #define buttonID_extraBuildFireMen 1016
00225 #define buttonID_extraBuildPolice 1017
00226 #define buttonID_extraBuildMilitary 1018
00227 
00228 #define labelID_extraBuildPrice 1019
00229 #define labelID_extraBuildDescription 1020
00230 #define strID_Descriptions 1021
00231 #define strID_Items 1022
00232 #define wdlID_Costs 1023
00233 #define strID_Months 1024
00234 #define strID_densities 1025
00235 #define strID_values 1026
00236 #define strID_crime 1027
00237 #define strID_pollution 1028
00238 
00239 #define bitmapID_zones 1600
00240 #define bitmapID_monsters 1601
00241 #define bitmapID_units 1602
00242 
00243 #define bitmapID_coin 1700
00244 #define bitmapID_popu 1701
00245 #define bitmapID_loca 1702
00246 
00247 #define bitmapID_updn 1703
00248 #define bitmapID_ltrt 1704
00249 
00250 #define StrID_tips 1021
00251 #define StrID_build 1022
00252 #define StrID_Popups 1023
00253 
00254 #define List_Cal 2500
00255 #define List_Cal_Popup 2501
00256 #define List_Addr 2502
00257 #define List_Addr_Popup 2503
00258 #define List_HrUp 2504
00259 #define List_HrUp_Popup 2505
00260 #define List_HrDn 2506
00261 #define List_HrDn_Popup 2507
00262 #define List_ToDo 2508
00263 #define List_ToDo_Popup 2509
00264 #define List_Memo 2510
00265 #define List_Memo_Popup 2511
00266 
00267 #define List_Calc       2512
00268 #define List_Calc_Popup 2513
00269 #define List_Find       2514
00270 #define List_Find_Popup 2515
00271 
00272 #define List_JogUp 2516
00273 #define List_JogUp_Popup 2517
00274 #define List_JogDn 2518
00275 #define List_JogDn_Popup 2519
00276 #define List_JogOut 2520
00277 #define List_JogOut_Popup 2521
00278 
00279 /* Controls for the Query Form */
00280 #define labelID_zonetype 1001
00281 #define labelID_zonevalue 1002
00282 #define labelID_zonedensity 1003
00283 #define labelID_pollution 1004
00284 #define labelID_crimelevel 1005
00285 #define labelID_ispowered 1006
00286 #define labelID_iswatered 1007
00287 #define labelID_carrypower 1008
00288 #define labelID_carrywater 1009
00289 #define labelID_zonelocation 1010
00290 
00291 /* strings */
00292 #define pcity_description       3390
00293 
00294 /* Resource Strings */
00295 #define resstrings_base 4096
00296 #define si_cash_scale   0
00297 #define si_empty_land   1
00298 #define si_power_line   2
00299 #define si_road         3
00300 #define si_rail         4
00301 #define si_realwater    5
00302 #define si_forest       6
00303 #define si_maprender    7
00304 #define si_fakewater    8
00305 #define si_faketree     9
00306 #define si_pump         10
00307 #define si_waste        11
00308 #define si_fire         12
00309 #define si_crater       13
00310 #define si_pipe         14
00311 #define si_powerline    15
00312 #define si_powerwater   16
00313 #define si_commercialslum       17
00314 #define si_residentialslum      18
00315 #define si_industrialslum       19
00316 #define si_coalplant    20
00317 #define si_nuclearplant 21
00318 #define si_firestation  22
00319 #define si_policedept   23
00320 #define si_armybase     24
00321 #define si_commercial   25
00322 #define si_residential  26
00323 #define si_industrial   27
00324 #define si_powerroad    28
00325 #define si_piperoad     29
00326 #define si_bridge       30
00327 #define si_railpower    31
00328 #define si_railpipe     32
00329 #define si_railovroad   33
00330 #define si_railtunnel   34
00331 #define si_carries      35
00332 #define si_needs        36

Generated on Mon Aug 30 19:44:16 2004 for pocketcity by doxygen1.2.18