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source/handler.h

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00001 
00004 #if !defined(_HANDLER_H_)
00005 #define _HANDLER_H_
00006 
00007 #include <zakdef.h>
00008 #include <compilerpragmas.h>
00009 
00010 #if defined(__cplusplus)
00011 extern "C" {
00012 #endif
00013 
00017 EXPORT void PCityMain(void);
00018 
00019 /*
00020  * \brief clean up any state that may be lying around
00021  */
00022 EXPORT void PCityShutdown(void);
00023 EXPORT void ConfigureNewGame(void);
00024 EXPORT void InitGameStruct(void);
00025 EXPORT void DrawGame(Int8 full);
00026 EXPORT void PostLoadGame(void);
00027 
00035 EXPORT void setMapSize(UInt8 X, UInt8 Y);
00036 
00037 #if defined(__cplusplus)
00038 }
00039 #endif
00040 
00041 #endif

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