00001 00007 #if !defined(_SAVEGAME_H) 00008 #define _SAVEGAME_H 00009 00010 #include <sections.h> 00011 00017 Boolean hFiles(EventPtr event) SAVE_SECTION; 00018 00025 Boolean hFilesNew(EventPtr event) SAVE_SECTION; 00026 00028 int UILoadAutoGame(void) SAVE_SECTION; 00030 void UISaveAutoGame(void) SAVE_SECTION; 00032 void UISaveMyCity(void) SAVE_SECTION; 00034 void UIClearAutoSaveSlot(void) SAVE_SECTION; 00035 00036 #endif /* _SAVEGAME_H */