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palm/savegame.h

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00001 
00007 #if !defined(_SAVEGAME_H)
00008 #define _SAVEGAME_H
00009 
00010 #include <sections.h>
00011 
00017 Boolean hFiles(EventPtr event) SAVE_SECTION;
00018 
00025 Boolean hFilesNew(EventPtr event) SAVE_SECTION;
00026 
00028 int UILoadAutoGame(void) SAVE_SECTION;
00030 void UISaveAutoGame(void) SAVE_SECTION;
00032 void UISaveMyCity(void) SAVE_SECTION;
00034 void UIClearAutoSaveSlot(void) SAVE_SECTION;
00035 
00036 #endif /* _SAVEGAME_H */

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