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palm/appconfig.h File Reference

* Palm application configuration. More...

#include <PalmTypes.h>
#include <sections.h>

Go to the source code of this file.

Data Structures

struct  _PalmAppConfig_01
 the palm application configuration More...


Typedefs

typedef enum ButtonEvent ButtonEvent
 the button events

typedef enum buttonKeys ButtonKey
 the keys

typedef _PalmAppConfig_01 PalmAppConfig_01_t
 the palm application configuration

typedef PalmAppConfig_01_t PlatformAppConfig
 the palm application configuration


Enumerations

enum  ButtonEvent
 the button events More...

enum  buttonKeys
 the keys


Detailed Description

* Palm application configuration.

This is information that is saved with the application upon termination. It contains information that is not considered suitable for storing with an actual game, but is instead a game based option.

Definition in file appconfig.h.


Define Documentation

#define DEFAULT_APPCONFIG
 

Value:

{ \
        { BePassthrough, BeLeft, BeUp, BeDown, BeRight, BePassthrough, \
                BePopup, BeMap SONYEV } \
}

Definition at line 73 of file appconfig.h.


Typedef Documentation

typedef enum ButtonEvent ButtonEvent
 

the button events

if you add in here don't forget the entries in game.rcp for the configuration screen.


Enumeration Type Documentation

enum ButtonEvent
 

the button events

if you add in here don't forget the entries in game.rcp for the configuration screen.

Definition at line 22 of file appconfig.h.


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